![]() ![]() ![]() The weak points: This is a silly, easy game addressed primarily to families and kids. The young ones find it funny, and that's that. I don't even want to guess what these bright, multi-coloured animal masks are about, if it looks like an orange frog with a moustache though it might as well be that. The masks are also funny, or at least funny for children. The monsters all look silly and hungry, while food is as enticing as mummy-like hotdogs, ice-creams (or rather eye-screams) with an eye instead of a cherry on top, dangerous-looking vials with poison etc. The drawings are cute, childish and playful at the same time. The materials are premium I admit I didn't expect that from a game like this. The art and the production values are exquisite. Clearly, the game aims more towards being a throwing activity than anything else, and celebrates its own light-heartedness. If you wish however to create one, knock yourself out. There is no speed or a variant on simultaneous play half of the fun is watching others stumble while trying to catch and throw the food. I like how customizable the game is and how easy it is to change things. Everybody has exactly the same items, what is however more easy, to throw in the bigger ones which are easier to hold, or the smaller ones, which are harder to grab? The more the difficulty gets raised, the more the volume and the laughter around the table increases. The difficulty lies however in the fact that every monster hand is different, as is the monster food. There isn't any strategy or tactics, it's just about the object making it through the mouth. Only here you are at arm's length from the target, and depending on the mode, you are either throwing blind, and/or with extra appendages in your hands to make your life harder, and/or in positions that only a yoga instructor could achieve. The strong points: Imagine the NBA all-star 3-point competition. Players have absolute discretion on new variants. The game is fully open-ended on how it can be played. The first person to throw all his food inside his monster's mouth is the winner. ![]() For example, a monster might like food thrown at it with the waiter crouching, while another wants to be served with both hands touching the food. Depending on the mode, you can do this with your own hands, with the plastic appendages that are provided (tentacles, pincers etc) and which lock upon a man's hands in different ways, while wearing a mask with zero visibility, or through following semi-random instructions as per the monster's particular wishes. The principle in all of them is the same: throw food tokens at the cube and try to make them pass through the monster's mouth in front of you. There are four modes in the game: the kids menu, the house special, à la carte, and the buffet. Gameplay: The 26 x 26 cm game boards form a cube in the middle of the table, where a monster is looking at the corresponding player with its mouth gaping open. As long as somebody can explain the rules to you, you are good to go. The game's components, as well as the game itself, are fully language neutral. In addition to the English, French, German and Spanish rulebook the game also contains the following: 2 game boards, 24 rubber bands in different colours, 36 Food tokens (in four different colours), 10 Serving tiles, 4 Waiter masks, and 4 pairs of Waiter hands What you get: Your EUR 40 or equivalent will buy you Yummy Monsters, a light-hearted dexterity game that accommodates two to four players in less than twenty minutes. Be the first waiter to serve all of your food so you don't get. But, your own monstrous handz can get in the way. In Yummy Monsters of course, the only restaurant that caters to them! Monster waiters try to feed, as fast as they can, different monster customers. Review Summary: Feeding monsters is much harder than shooting hoops.īlurb from the publisher: 'Where do Monsters eat? ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |